Adventures in Anterra
Stahlschlamm is special composite clay made of special mud and secret ingredients now only to the ancient dwarves before The First Fall. Little is known about the ingredients save speculation but the material itself is still occasionally encountered often in complex clockwork devices. Stahlschlamm is a special kind of clay that has traces of metal throughout it making it strong and light. It is also waterproof and resistant to the wear of time. It is occasionally found as armor as well. Once worked and fired it becomes a distinctive white color with a burnt crimson hue.
HP/inch 25; Hardness 12; Cost Weapons or armors fashioned from Stahlschlamm are always masterwork items as well; the masterwork cost is included in the prices given below.; Weight 1/3rd normal;
When worked using forgotten techniques, it becomes a wonderful material from which to create armor, and is occasionally used for other items as well. Most Stahlschlamm armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. This decrease does not apply to proficiency in wearing the armor. A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty to all his attack rolls and skill checks that involve moving. Spell failure chances for armors and shields made from Stahlschlamm are decreased by 15%, maximum Dexterity bonuses are increased by 1, and armor check penalties are decreased by 3 (to a minimum of 0).
Items not primarily of metal are not meaningfully affected by being partially made of Stahlschlamm. (A longsword can be a Stahlschlamm weapon, while a quarterstaff cannot.) Stahlschlamm weapons count as cold iron for the purpose of overcoming damage reduction.
Type of Item Item Cost Modifier
Light armor +1,500 gp
Medium armor +5,000 gp
Heavy armor +11,000 gp
Shield +1,500 gp
Other items +500 gp/lb.